A Simple "Spike" of magical energy to the brain. This is simple, quick spell. That plus it's low drain factor means two mages could probably sit there and throw Mind Spikes at each other all day with no effect.
Example of use:Dr. Christine Stelling (Hencefore to be referred to as "Doc") is waiting for the go signal from the rest of her team on a run, when she is accosted by a squatter. Not wantingto take unessesary drain, or fire an unsilencd weapon, Doc casts's a Force 6 Mind Spike on the Squatter. Doc rolls a 6, 5, 4, 3, 3, and a 1. Since the Squatters Willpower is only a 2 she scores 5 succeses, sending the damage up to Serious, while the squatter roles no succeses. Doc easily resists the 2L drain. The Squatter wanders off into the night, clutching his head and trying to remain upright, and Doc goes back to waiting for her teammates.
The victim of a Magic Claw spell, looks as if they had been struck several times the the claws of some large invisible animal.
Example of use:Greater Wolverine, a high ranking Sioux government official
is accosted by agroup of assasins after voting down a bill that would have
been profitable for an unamed Megacorp. (Okay, it was Aztechnology.) While
his Wildcat bodyguards takes care of most of the assasins one slips through
to face Greater Wolverine. Greater Wolverine casts Magic Claw 6 on the assasin
and augments it with 5 dice from his magic pool. He rolls a
6, 6, 6, 6, 5, 5, 4, 3, 2, 1, and 1. Since the Assasin's Body is five Greater Wolverine scores six succeses. The Assasin roles his body against the force of the spell, and comes up with a pitiful 3, 3, 3, 2, 1. The Gamemaster rules that the spell literally rips the assasin to shreds.
The magician thinks of a Dance, and casts this spell. If successful the targets of this spell will start doing the dance the magician was thinking of. This spell got it's name because the mage who discovered it was a fan of the pre-trid sitcom Perfect Strangers, and went around making people do the Dance of Joy from that show. Note that Dance of Joy, along with pretty much all other Control Manipulations, cannot be used to make the target harm themselves.
The Dance of Joy
Example of use:At an important ceremony Greater Wolverine notices a couple of teenage youth's who aren't dancing. Though this greatly pisses Greater Wolverine off,he manages to keep his cool, and walk over to where the teens are. He then taps one of the teens on the shoulder and casts Dance of Joy 6. He rolls 5, 5, 5, 4, 3, and a 3. Sincethe Teens willpower was only 3, Greater Wolverine rolls a whooping 6 succeses. The teen rolls a 6, 6, and a 3 And while his two suceses are impressive, they're not enough to resist the spell. Teen number 1 joins the dance and Greater Wolverine moveson to Teen 2...
An area of Effect spell, this spell creates an area of Fog equal to one half the caster's magic rating times the spells sucesses in meters. Every 2 successes imposes a +1 target number for combat or perception tests against targets witthin the area of the Fog. The target number depends on local condition's: Downpour 2, drizzle:3 within minutes of rain:4 damp:5 dry:6 Near absence of moisture:12 No moisture whatsoever:Impossible
Example of use:Doc is with her team at a meet with some nasty Mafia types.
When she hear's the team leader, Colt, yell out "It's a double cross!"
She casts Fog 6. They're in Seattle, so the Gamemaster declares that it's
probably not to long since the last rain and assigns a 4 target number.
Doc rolls a 6, 6, 5, 4, 4, and a three. With five succeses Doc creates a
15 meter cloud of Fog that adds +2 to target numbers ofthose inside, allowing
Doc and the rest of the team to flee the area while the Mafioso boys try
to get a clear shot.